Programming in Scratch Junior


This afternoon, Toucans were very lucky to visit Harborne Academy’s Samsung Digital Hub as part of their Computing lesson.

The children learned how to program using Scratch Junior, another form of programming language. They were tasked to create algorithms to program a vehicle to move from one side of the screen to another, using differrent speeds. Then they were tasked to program three different animals to race each other. And finally, they programmed three spooky animals only to move when they got tapped using a finger.

The children are gaining a very quick understanding of programming language and now showing some independent learning to produce their own algorithms – well done Toucans!

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